Day 10: High Score Names
Development time: 1 hour
Having high scores isn't too fun without the ability to save your name with your high score, so I reworked the highscores.lua file and added the name to the high score list. I then created an alternate view of the high scores, one that had a textbox for input, and created a "save" button to save the name.
High scores are still local to that copy of the game - global high scores would require more development. If I look at global high scores I'll probably start with the PlayFab plugin.
Next: Day 11
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