Day 10: High Score Names
Asteroid Blasteroid » Devlog
Development time: 1 hour
Having high scores isn't too fun without the ability to save your name with your high score, so I reworked the highscores.lua file and added the name to the high score list. I then created an alternate view of the high scores, one that had a textbox for input, and created a "save" button to save the name.
High scores are still local to that copy of the game - global high scores would require more development. If I look at global high scores I'll probably start with the PlayFab plugin.
Next: Day 11
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Asteroid Blasteroid
Simple shmup with a space theme
Status | Released |
Author | Prairiewest |
Genre | Shooter |
Tags | android, corona, Game Jam, ios, Shoot 'Em Up, Space |
Languages | English |
More posts
- Post Project ThoughtsSep 28, 2017
- Day 13: Control ChoiceSep 26, 2017
- Day 12: Device ControlsSep 25, 2017
- Day 11: Enemy Behaviours, Shields, CreditsSep 25, 2017
- Day 9: Adding EnemiesSep 25, 2017
- Day 8: Animations and UISep 25, 2017
- Day 7: Energy CrystalsSep 25, 2017
- Day 6: Audio, Energy BarSep 25, 2017
- Day 5: Explosions, Asteroid Size, ControlsSep 25, 2017
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