Day 10: High Score Names


Development time: 1 hour

Having high scores isn't too fun without the ability to save your name with your high score, so I reworked the highscores.lua file and added the name to the high score list.  I then created an alternate view of the high scores, one that had a textbox for input, and created a "save" button to save the name.

High scores are still local to that copy of the game - global high scores would require more development.  If I look at global high scores I'll probably start with the PlayFab plugin.

Next: Day 11

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